Frank Engine

Date: 2013-10-11
Frank Force
Windows XP, 2000, 98, Me, NT
No special requirements

Description - Frank Engine

Editor: Frank Engine is an object oriented game development framework written in C++. It is licensed under the MIT license and all other code also uses a permissive license so it can be used freely even in commercial products. Everything necessary to Create a fully featured game is included: physics (box2d), rendering (directx), level editor, particle system, sound, music (ogg vorbis), joystick input, GUI, and debug console. The code is fairly well documented and includes a simple demo game plus a clean slate to build on.Features-Focus on simplicity, flexibility, and ease of use-C++ with object oriented architecture-Very large streamable worlds-Integrated level editor-2D sprites, terrain and particle system-Sub frame interpolation using fixed time step-Integrated physics with Box2d-Stereo sound effects with Direct Sound-Music with Ogg Vorbis-Keyboard, mouse, joystick, and Xbox 360 or PS3 controller input-Integrated with The DirectX Utility Library (GUI, fonts, sound, etc)-All assets can be compiled into the exe (besides music)-In game debug console-Dev environment is Microsoft Visual C++ 2010 Express-Graphics SDK is Microsoft DirectX 9

Frank Engine Games Frank Engine Debug Console

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